Our top ionic experts can easily build creative and professional looking mobile applications
Flutter is a cross-platform application development technology by Google. Such an application does not differ from the native one, and users save resources on development without compromising the quality. Therefore, Flutter is the only cross-platform technology that we work with.
Advantages of developing a Flutter application:
The mobile application will work on several platforms at once.
There is no need to develop separate program codes for two platforms: iOS and Android.
We can make changes to the code and immediately see them in the application.
The Flutter framework ensures that everything will look the same on the Android and iOS platforms. Flutter has customizable widgets. It supports 24 languages, has built-in currencies, dates, and units of measurement.
Flutter applications are compiled into machine code that makes them very fast and high-performance. Using Flutter gives a more noticeable increase in performance compared to other cross-platform technologies.
Flutter interacts with cell phone cameras, geolocation. The API allows you to process payments, subscriptions, microtransactions, and configure integrations.
Flutter reduces the cost of development since one code is developed for two platforms at once. Therefore, you can launch a mobile application even with a small budget.
Flutter requires less time and resources. You can launch your application faster compared to developing native applications.
Our studio will help you create a Flutter mobile cross-platform application for Android and iOS. Such applications will help you increase your audience and sales. We will create an application from scratch for your business and make its interface user-friendly.
The development of a mobile application with the Lazy Ants studio is the creation of a high-quality product in reasonable terms. We offer the service of developing a cross-platform application from scratch in Minsk, with the functionality necessary for your tasks, support, and at an affordable price.
Both frameworks are used for the development of mobile applications. In general, React Native has a more extensive native library of UI elements than the Flutter widget library.
However, the advantage of the flatter in this case is that it is not as dependent on third-party element libraries as React Native. Some elements in them are incompatible with specific platforms. We can say that Flutter is more universal and widely applicable in this case.
When choosing a technology stack for developing a mobile application, companies most often pay attention to 4 criteria: cost, development speed, application performance, availability of peripherals, and operating system functions. Cross-platform solutions have always attracted low cost and short development time, but the final performance and implementation limitations allowed using such technologies only in limited cases. Here are some of the disadvantages of cross-platform technologies:
How much does it cost to develop an application?
When a business makes a mobile application, it immediately establishes close contact with its customers. Getting on the customer's smartphone, the company gets into their pockets.
Realizing how important this is for successfully building long-term relationships with customers, brands strive to create their own mobile applications. The demand for services causes a shortage of specialists. There are no ready-made developers on the market, so studios are forced to grow their own personnel.
Since there are few specialists on the market, they charge a lot for their work. Mobile app developers have the highest average salary among all developers. COBOL programmers make an exception, but the services of mobile developers are expensive.
iOS and Android are completely independent operating systems, so if you need to make an application for both, in fact, you will have to develop two products with identical functionality. The cost of development will proportionally double. Imagine that a website can open on one browser, but for it to work on the second, it would be necessary to develop a new one. It may seem wild and absurd, but this is the reality in mobile development.